First game name reveal

So the first game I'm making is called Ghost Boss, and it entails you possessing your employees to get things done faster in your little supermarket.

I have four little minigames planned, and four or five sections of game to play.
The code is a bit of a mess, but I'm getting there. Stretching the coding muscles after having put them aside for a few years. I still love Rust, compiler based coding is so much fun! Knowing what problems are and getting explanations that mean something! Woo!
github.com/heckmarr/cabbage-truckin
On the list for next week is refactoring the code into multiple scripts and compartmentalizing the player logic vs the mobile object logic, and getting a shwack of the art done. I've got a plan and a set schedule, and if I can keep to it, I'll have a game by the end of the month! Woo!
-ben