Screenshot Saturday, Sept 13th

A 3D creep from the Godot tutorial, Squash the Creeps!
a orange squasher facing a creep

I had a lot of fun with this one. There were so many steps that I wished I had taken screenshots of, all my enemies piling up, different directions, etc... It would have made a good post. Alas, hindsight is 20/20.

I'm done this one, https://github.com/heckmarr/squash-the-creeps-3D and on to The Book Of Shaders, https://thebookofshaders.com I realized I could write GLSL and reference it in Rust, so that's a big plus. I was originally going to start with a Blender tutorial on procedural shaders, but this sounds a lot more appetizing. Math!

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Jamie Larson
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